P.A.I.N.T.
Student project — IGAD
P.A.I.N.T. is a third-person online co-op shooter where up to three players blast corporations with paint blasters, leaving no tile unpainted. It was a one-year student project at IGAD.
I managed the design team and oversaw the project's overall design direction, while staying hands-on: implementing UI, guns and enemies, and working as a level designer in the early stages to help define the world.