Project Knives
Personal project, Unreal Engine
Project Knives is a personal, in-between project I started to keep making things and keep my skills sharp between contracts — a first-person knife-throwing game built in Unreal Engine, since so much of my past work is locked behind NDAs.
The core loop is about game feel: a fast, punchy knife throw with hit-stop, screenshake and directional enemy reactions, a recall ability that lets knives deal damage on the way back, and pattern throws like a knife fan. I'm still expanding it, one system at a time.